Description about Kiwi Farm starter map 4x v2.0 (Updated) by Cazz64 for FS19:
Mod Kiwi Farm starter map 4x v2.0 (Updated) for FS19 | Farming Simulator 19 game.
Here is a new update for the map Kiwi Farm Starter Map 4x added in FS19 game.
Hi, I have been asked to do a blank 4x map with sell point triggers set up. I have them spread around the map and all work fine as in pictures supplied, I have added fields without trees,(There is a forest in bottom right where port 1 is. I have added a farm whith Chickens, Sheep, Pigs, Horseres and cows to start you off. I have onlt done a coupls of roads around selling areas so roads can be removed in paint mode This map I made for those that want to build the map ingame to how they want it. If you have any negative thoughts on how this map is not to your liking, Delet it. This map was request to be like this. Enjoy
NOTE: When you add this zip file to your mod folder, DO NOT rename file. you will loose some sell points and have errors. I only upload to modhub.us, so if its on the sites I wont be able to fix problems you may run into. Thanks for uploading. If this map is not to your taste, Dellete it. Everyone else. Enjoy
Updated version: his one has been updated for Giants patch 1.3, which means you can now paint grass in. you have to start fresh again as I had to remove hay loft as it was conflicting with farm silo. Farm silo takes all that Hay loft takes. It had a minor error fixed. thanks to Mike at GNG modding. This map has a rar file that needs to be unzipped. Inside is 2 zipped files. One is the map, the other is the multifruit silo. Add them to your mod file and when you start your game, the silo will be on the farm. If this is not to your liking. Delete it. To the rest, Enjoy.
Changes in v2.0: 1. Fixed 'Farm Manager mode" and "Start from scratch mode". You now have nothing there. 2. Fixed floating objects around Dairy and around the map. All trees are now set right. 3. Fixed small problems on Field 1, 6, 9, 12, 20, 21 and 23. All feilds can be joined up with know problems now. Seeder and plows all work fine on them. Also some background work thats not noticable.
Changes in v1.3 Multifruit Update: Hey guys, Well I have spent some time on this now and I would like to thank B.O.B (FarmWrangler for his input and for testing the map out for me. Also and big thank you for those who gave feedback on small problems they came accross playing earlier versions. I have left feilds open as I planed to let you guys change it ingame to suit how you would like it. All sell areas are fenced in. Here are a few notable things that I've done besides background work. 1. Fix Poplar missing. 2. Add Multi Fruit and Fruit hud colour pictures. 3. Fenced and added barrier gates to selling areas. 4. Added farm houses to map boundary. 5. changed farm ownership areas to 4 small feilds. 6. Redone all feilds and redone farmlands from scratch, so ownership land is up to roads that surround feild. 7. Added multi Fruit silo in zipped file and gps along with map. You have to unzip file you download and put 3 zipped files into your mod folder. 8. This map will NOT run properly if you have Tardis mod in file. 9. Added hay loft as requested but you can sell it if you like as multi fruit silo takes those. Changes in v1.2.1: Afternoon everyone. I'm still doing work on multi fruit version which will be next. I have done this one for grain station selling point fixed. I have been asked to have a larger Harverster and seeder, So I added them in from this version forward. I did a little back ground work on this version. Have feed your animals a bit of tucker as you will need to start fresh on this one. Sorry for the delay, I didn't want to release this until I had done most dirt roads done. There are a few little changes you will see from last version. This is my first map build so thank you for your patience. Enjoy. Cheers. Cazz64 P.S. if there is a fs19 map modder out there that could help me with a few minor hicups I have, please leave a comment below. Cheers
Changes in v1.2: 1, Error message fixed. 2. Fixed Vehicle sell trigger at shop. 3. cleaned up everything under map. 4. Now have 15 sell points around the map. 5. Asphalt and dirt roads all lead to different sale triggers. (Roads can be removed) 6. Spruce and Pine trees have been added along main roads. All can be cut when you buy the land. 7. Have increased forest size by 3x. 8. Cleared out all floating objects.
Changes in v1.0.1: 1. I have fixed sell trigger at shop, 2. I have added farmlands now. So you only have one fiel with some grass. (You also own the BGA land so you can sell there off the bat. Don't forget that you only get paidout at midnight from BGA). 3. I have added rocky boundry around boundry map. 4. Readjusted boundry collision around map.
Installation instructions for «Kiwi Farm starter map 4x v2.0 (Updated) by Cazz64 for FS19» - Your first action will be to download the archive using the appropriate button below. Mods on our site are virus-free, and 99.9% have any extension other than “.exe”!
1. Download the mod and save in your computer
2. Copy the mod in ,,My Computer> My Documents> My Games> Farming Simulator 2019 > mods"
3. Start the game, activate the mod.
Share / Download Kiwi Farm starter map 4x v2.0 (Updated) by Cazz64 for FS19:
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